fn trunc_7d6ded() { const arg_0 = 1.5; var res = trunc(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { trunc_7d6ded(); return vec4(); } @fragment fn fragment_main() { trunc_7d6ded(); } @compute @workgroup_size(1) fn compute_main() { trunc_7d6ded(); }