fn f_1() { var v = vec3u(); var offset_1 = 0u; var count = 0u; let x_16 = v; let x_17 = offset_1; let x_18 = count; let x_14 = extractBits(x_16, x_17, x_18); return; } @compute @workgroup_size(1i, 1i, 1i) fn f() { f_1(); }