fn log2_a52bbb() { const arg_0 = vec4(1.0); var res = log2(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { log2_a52bbb(); return vec4(); } @fragment fn fragment_main() { log2_a52bbb(); } @compute @workgroup_size(1) fn compute_main() { log2_a52bbb(); }