fn round_773a8f() { const arg_0 = 3.5; var res = round(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { round_773a8f(); return vec4(); } @fragment fn fragment_main() { round_773a8f(); } @compute @workgroup_size(1) fn compute_main() { round_773a8f(); }