fn sin_a9ab19() { const arg_0 = 1.57079632679000003037; var res = sin(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { sin_a9ab19(); return vec4(); } @fragment fn fragment_main() { sin_a9ab19(); } @compute @workgroup_size(1) fn compute_main() { sin_a9ab19(); }