fn acos_4dac75() { const arg_0 = vec4(0.87758256188999995); var res = acos(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { acos_4dac75(); return vec4(); } @fragment fn fragment_main() { acos_4dac75(); } @compute @workgroup_size(1) fn compute_main() { acos_4dac75(); }