SKIP: FAILED #version 310 es precision mediump float; struct modf_result { float fract; float whole; }; modf_result tint_modf(float param_0) { float whole; float fract = modf(param_0, whole); modf_result result = {fract, whole}; return result; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } void main() { unused_entry_point(); } void i() { float s = tint_modf(1.0f).whole; } Error parsing GLSL shader: ERROR: 0:12: '{ } style initializers' : not supported with this profile: es ERROR: 0:12: '' : compilation terminated ERROR: 2 compilation errors. No code generated.