fn sqrt_20c74e() { var res : f32 = sqrt(1.0); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { sqrt_20c74e(); return vec4(); } @stage(fragment) fn fragment_main() { sqrt_20c74e(); } @stage(compute) @workgroup_size(1) fn compute_main() { sqrt_20c74e(); }