// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "tests/DawnTest.h" #include "utils/WGPUHelpers.h" class BasicTests : public DawnTest {}; // Test adapter filter by vendor id. TEST_P(BasicTests, VendorIdFilter) { DAWN_TEST_UNSUPPORTED_IF(!HasVendorIdFilter()); ASSERT_EQ(GetAdapterProperties().vendorID, GetVendorIdFilter()); } // Test adapter filter by backend type. TEST_P(BasicTests, BackendType) { DAWN_TEST_UNSUPPORTED_IF(!HasBackendTypeFilter()); ASSERT_EQ(GetAdapterProperties().backendType, GetBackendTypeFilter()); } // Test Queue::WriteBuffer changes the content of the buffer, but really this is the most // basic test possible, and tests the test harness TEST_P(BasicTests, QueueWriteBuffer) { wgpu::BufferDescriptor descriptor; descriptor.size = 4; descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; wgpu::Buffer buffer = device.CreateBuffer(&descriptor); uint32_t value = 0x01020304; queue.WriteBuffer(buffer, 0, &value, sizeof(value)); EXPECT_BUFFER_U32_EQ(value, buffer, 0); } // Test a validation error for Queue::WriteBuffer but really this is the most basic test possible // for ASSERT_DEVICE_ERROR TEST_P(BasicTests, QueueWriteBufferError) { wgpu::BufferDescriptor descriptor; descriptor.size = 4; descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; wgpu::Buffer buffer = device.CreateBuffer(&descriptor); uint8_t value = 187; ASSERT_DEVICE_ERROR(queue.WriteBuffer(buffer, 1000, &value, sizeof(value))); } DAWN_INSTANTIATE_TEST(BasicTests, D3D12Backend(), MetalBackend(), OpenGLBackend(), OpenGLESBackend(), VulkanBackend());