#include using namespace metal; struct frexp_result { float fract; int exp; }; frexp_result tint_frexp(float param_0) { frexp_result result; result.fract = frexp(param_0, result.exp); return result; } kernel void tint_symbol() { frexp_result const res = tint_frexp(1.230000019f); int const exp = res.exp; float const fract = res.fract; return; }