fn mix_343c49() { var res = mix(vec3(1.0), vec3(1.0), vec3(1.0)); } @vertex fn vertex_main() -> @builtin(position) vec4 { mix_343c49(); return vec4(); } @fragment fn fragment_main() { mix_343c49(); } @compute @workgroup_size(1) fn compute_main() { mix_343c49(); }