fn fract_2eddfe() { const arg_0 = 1.25; var res = fract(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { fract_2eddfe(); return vec4(); } @fragment fn fragment_main() { fract_2eddfe(); } @compute @workgroup_size(1) fn compute_main() { fract_2eddfe(); }