; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 30 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %main "main" %tint_pointsize %tint_symbol %tint_symbol_1 %tint_symbol_4 OpName %tint_pointsize "tint_pointsize" OpName %tint_symbol "tint_symbol" OpName %tint_symbol_1 "tint_symbol_1" OpName %tint_symbol_4 "tint_symbol_4" OpName %tint_symbol_5 "tint_symbol_5" OpName %tint_symbol_3 "tint_symbol_3" OpName %main "main" OpName %VertexInputs "VertexInputs" OpMemberName %VertexInputs 0 "vertex_index" OpMemberName %VertexInputs 1 "instance_index" OpDecorate %tint_pointsize BuiltIn PointSize OpDecorate %tint_symbol BuiltIn VertexIndex OpDecorate %tint_symbol_1 BuiltIn InstanceIndex OpDecorate %tint_symbol_4 BuiltIn Position OpMemberDecorate %VertexInputs 0 Offset 0 OpMemberDecorate %VertexInputs 1 Offset 4 %float = OpTypeFloat 32 %_ptr_Output_float = OpTypePointer Output %float %4 = OpConstantNull %float %tint_pointsize = OpVariable %_ptr_Output_float Output %4 %uint = OpTypeInt 32 0 %_ptr_Input_uint = OpTypePointer Input %uint %tint_symbol = OpVariable %_ptr_Input_uint Input %tint_symbol_1 = OpVariable %_ptr_Input_uint Input %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %12 = OpConstantNull %v4float %tint_symbol_4 = OpVariable %_ptr_Output_v4float Output %12 %void = OpTypeVoid %13 = OpTypeFunction %void %v4float %18 = OpTypeFunction %void %float_1 = OpConstant %float 1 %VertexInputs = OpTypeStruct %uint %uint %tint_symbol_5 = OpFunction %void None %13 %tint_symbol_3 = OpFunctionParameter %v4float %17 = OpLabel OpStore %tint_symbol_4 %tint_symbol_3 OpReturn OpFunctionEnd %main = OpFunction %void None %18 %20 = OpLabel OpStore %tint_pointsize %float_1 %23 = OpLoad %uint %tint_symbol %24 = OpLoad %uint %tint_symbol_1 %25 = OpCompositeConstruct %VertexInputs %23 %24 %26 = OpCompositeExtract %uint %25 0 %27 = OpCompositeExtract %uint %25 1 %28 = OpIAdd %uint %26 %27 %29 = OpFunctionCall %void %tint_symbol_5 %12 OpReturn OpFunctionEnd