#include using namespace metal; void foo(thread int* const tint_symbol, thread float4* const tint_symbol_1, thread float2x2* const tint_symbol_2) { *(tint_symbol) = (*(tint_symbol) / 2); *(tint_symbol_1) = (*(tint_symbol_1) * float4x4(float4(0.0f), float4(0.0f), float4(0.0f), float4(0.0f))); *(tint_symbol_2) = (*(tint_symbol_2) * 2.0f); }