SKIP: FAILED static uint x_1 = 0u; static bool x_7 = false; static bool x_8 = false; void main_1() { while (true) { uint x_2 = 0u; uint x_3 = 0u; const bool x_101 = x_7; const bool x_102 = x_8; x_2 = 0u; x_3 = 1u; if (x_101) { break; } while (true) { const uint x_3_c20 = x_3; x_2 = (x_2 + 1u); x_3 = x_3_c20; if (x_102) { break; } } } return; } void main() { main_1(); return; } DXC validation failure: warning: DXIL signing library (dxil.dll,libdxil.so) not found. Resulting DXIL will not be signed for use in release environments. error: validation errors shader.hlsl:28: error: Loop must have break. Validation failed.