// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "backend/ComputePipeline.h" #include "backend/Device.h" namespace backend { // ComputePipelineBase ComputePipelineBase::ComputePipelineBase(ComputePipelineBuilder* builder) : PipelineBase(builder) { if (GetStageMask() != dawn::ShaderStageBit::Compute) { builder->HandleError("Compute pipeline should have exactly a compute stage"); return; } } // ComputePipelineBuilder ComputePipelineBuilder::ComputePipelineBuilder(DeviceBase* device) : Builder(device), PipelineBuilder(this) { } ComputePipelineBase* ComputePipelineBuilder::GetResultImpl() { return mDevice->CreateComputePipeline(this); } } // namespace backend