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Just use kUndefined. Change-Id: I26eada75a31b26f83e132a9a15c8ff64f7821676 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120404 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> |
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BUILD.gn | ||
CMakeLists.txt | ||
README.md | ||
utils.cpp | ||
utils_metal.mm |
README.md
In order to use Dawn WebGPU implementation with GLFW there is some boilerplate code needed in order to create the WebGPU surface. This repo contains an implementation of that boilerplate which can be used by downstream applications. It can also serve as an example of how to integrate Dawn and GLFW if there is desire to not use this helper.