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Bug: dawn:160 Change-Id: I2fce45c5cc6f9e95054ad5fa42acfeb42ad787c5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72062 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
349 lines
16 KiB
C++
349 lines
16 KiB
C++
// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "VideoViewsTests.h"
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#include "utils/ComboRenderPipelineDescriptor.h"
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#include "utils/WGPUHelpers.h"
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VideoViewsTestBackend::PlatformTexture::PlatformTexture(wgpu::Texture&& texture)
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: wgpuTexture(texture) {
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}
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VideoViewsTestBackend::PlatformTexture::~PlatformTexture() = default;
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VideoViewsTestBackend::~VideoViewsTestBackend() = default;
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constexpr std::array<RGBA8, 2> VideoViewsTests::kYellowYUVColor;
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constexpr std::array<RGBA8, 2> VideoViewsTests::kWhiteYUVColor;
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constexpr std::array<RGBA8, 2> VideoViewsTests::kBlueYUVColor;
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constexpr std::array<RGBA8, 2> VideoViewsTests::kRedYUVColor;
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void VideoViewsTests::SetUp() {
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DawnTest::SetUp();
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DAWN_TEST_UNSUPPORTED_IF(UsesWire());
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DAWN_TEST_UNSUPPORTED_IF(!IsMultiPlanarFormatsSupported());
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mBackend = VideoViewsTestBackend::Create();
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mBackend->OnSetUp(device.Get());
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}
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void VideoViewsTests::TearDown() {
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if (!UsesWire() && IsMultiPlanarFormatsSupported()) {
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mBackend->OnTearDown();
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}
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DawnTest::TearDown();
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}
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std::vector<wgpu::FeatureName> VideoViewsTests::GetRequiredFeatures() {
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std::vector<wgpu::FeatureName> requiredFeatures = {};
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mIsMultiPlanarFormatsSupported = SupportsFeatures({wgpu::FeatureName::DawnMultiPlanarFormats});
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if (mIsMultiPlanarFormatsSupported) {
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requiredFeatures.push_back(wgpu::FeatureName::DawnMultiPlanarFormats);
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}
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requiredFeatures.push_back(wgpu::FeatureName::DawnInternalUsages);
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return requiredFeatures;
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}
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bool VideoViewsTests::IsMultiPlanarFormatsSupported() const {
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return mIsMultiPlanarFormatsSupported;
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}
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// Returns a pre-prepared multi-planar formatted texture
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// The encoded texture data represents a 4x4 converted image. When |isCheckerboard| is true,
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// the top left is a 2x2 yellow block, bottom right is a 2x2 red block, top right is a 2x2
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// blue block, and bottom left is a 2x2 white block. When |isCheckerboard| is false, the
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// image is converted from a solid yellow 4x4 block.
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// static
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std::vector<uint8_t> VideoViewsTests::GetTestTextureData(wgpu::TextureFormat format,
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bool isCheckerboard) {
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constexpr uint8_t Yy = kYellowYUVColor[kYUVLumaPlaneIndex].r;
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constexpr uint8_t Yu = kYellowYUVColor[kYUVChromaPlaneIndex].r;
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constexpr uint8_t Yv = kYellowYUVColor[kYUVChromaPlaneIndex].g;
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switch (format) {
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// The first 16 bytes is the luma plane (Y), followed by the chroma plane (UV) which
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// is half the number of bytes (subsampled by 2) but same bytes per line as luma
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// plane.
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case wgpu::TextureFormat::R8BG8Biplanar420Unorm:
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if (isCheckerboard) {
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constexpr uint8_t Wy = kWhiteYUVColor[kYUVLumaPlaneIndex].r;
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constexpr uint8_t Wu = kWhiteYUVColor[kYUVChromaPlaneIndex].r;
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constexpr uint8_t Wv = kWhiteYUVColor[kYUVChromaPlaneIndex].g;
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constexpr uint8_t Ry = kRedYUVColor[kYUVLumaPlaneIndex].r;
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constexpr uint8_t Ru = kRedYUVColor[kYUVChromaPlaneIndex].r;
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constexpr uint8_t Rv = kRedYUVColor[kYUVChromaPlaneIndex].g;
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constexpr uint8_t By = kBlueYUVColor[kYUVLumaPlaneIndex].r;
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constexpr uint8_t Bu = kBlueYUVColor[kYUVChromaPlaneIndex].r;
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constexpr uint8_t Bv = kBlueYUVColor[kYUVChromaPlaneIndex].g;
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// clang-format off
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return {
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Wy, Wy, Ry, Ry, // plane 0, start + 0
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Wy, Wy, Ry, Ry,
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Yy, Yy, By, By,
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Yy, Yy, By, By,
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Wu, Wv, Ru, Rv, // plane 1, start + 16
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Yu, Yv, Bu, Bv,
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};
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// clang-format on
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} else {
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// clang-format off
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return {
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Yy, Yy, Yy, Yy, // plane 0, start + 0
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Yy, Yy, Yy, Yy,
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Yy, Yy, Yy, Yy,
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Yy, Yy, Yy, Yy,
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Yu, Yv, Yu, Yv, // plane 1, start + 16
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Yu, Yv, Yu, Yv,
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};
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// clang-format on
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}
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default:
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UNREACHABLE();
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return {};
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}
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}
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// Vertex shader used to render a sampled texture into a quad.
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wgpu::ShaderModule VideoViewsTests::GetTestVertexShaderModule() const {
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return utils::CreateShaderModule(device, R"(
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struct VertexOut {
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[[location(0)]] texCoord : vec2 <f32>;
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[[builtin(position)]] position : vec4<f32>;
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};
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[[stage(vertex)]]
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fn main([[builtin(vertex_index)]] VertexIndex : u32) -> VertexOut {
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var pos = array<vec2<f32>, 6>(
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vec2<f32>(-1.0, 1.0),
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vec2<f32>(-1.0, -1.0),
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vec2<f32>(1.0, -1.0),
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vec2<f32>(-1.0, 1.0),
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vec2<f32>(1.0, -1.0),
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vec2<f32>(1.0, 1.0)
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);
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var output : VertexOut;
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output.position = vec4<f32>(pos[VertexIndex], 0.0, 1.0);
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output.texCoord = vec2<f32>(output.position.xy * 0.5) + vec2<f32>(0.5, 0.5);
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return output;
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})");
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}
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// Samples the luminance (Y) plane from an imported NV12 texture into a single channel of an RGBA
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// output attachment and checks for the expected pixel value in the rendered quad.
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TEST_P(VideoViewsTests, NV12SampleYtoR) {
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std::unique_ptr<VideoViewsTestBackend::PlatformTexture> platformTexture =
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mBackend->CreateVideoTextureForTest(wgpu::TextureFormat::R8BG8Biplanar420Unorm,
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wgpu::TextureUsage::TextureBinding,
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/*isCheckerboard*/ false);
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ASSERT_NE(platformTexture.get(), nullptr);
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if (!platformTexture->CanWrapAsWGPUTexture()) {
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mBackend->DestroyVideoTextureForTest(std::move(platformTexture));
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GTEST_SKIP() << "Skipped because not supported.";
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}
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wgpu::TextureViewDescriptor viewDesc;
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viewDesc.format = wgpu::TextureFormat::R8Unorm;
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viewDesc.aspect = wgpu::TextureAspect::Plane0Only;
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wgpu::TextureView textureView = platformTexture->wgpuTexture.CreateView(&viewDesc);
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utils::ComboRenderPipelineDescriptor renderPipelineDescriptor;
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renderPipelineDescriptor.vertex.module = GetTestVertexShaderModule();
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renderPipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"(
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[[group(0), binding(0)]] var sampler0 : sampler;
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[[group(0), binding(1)]] var texture : texture_2d<f32>;
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[[stage(fragment)]]
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fn main([[location(0)]] texCoord : vec2<f32>) -> [[location(0)]] vec4<f32> {
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let y : f32 = textureSample(texture, sampler0, texCoord).r;
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return vec4<f32>(y, 0.0, 0.0, 1.0);
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})");
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utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(
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device, kYUVImageDataWidthInTexels, kYUVImageDataHeightInTexels);
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renderPipelineDescriptor.cTargets[0].format = renderPass.colorFormat;
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renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleList;
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wgpu::RenderPipeline renderPipeline = device.CreateRenderPipeline(&renderPipelineDescriptor);
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wgpu::Sampler sampler = device.CreateSampler();
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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{
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
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pass.SetPipeline(renderPipeline);
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pass.SetBindGroup(0, utils::MakeBindGroup(device, renderPipeline.GetBindGroupLayout(0),
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{{0, sampler}, {1, textureView}}));
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pass.Draw(6);
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pass.EndPass();
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}
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wgpu::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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// Test the luma plane in the top left corner of RGB image.
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EXPECT_PIXEL_RGBA8_EQ(kYellowYUVColor[kYUVLumaPlaneIndex], renderPass.color, 0, 0);
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mBackend->DestroyVideoTextureForTest(std::move(platformTexture));
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}
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// Samples the chrominance (UV) plane from an imported texture into two channels of an RGBA output
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// attachment and checks for the expected pixel value in the rendered quad.
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TEST_P(VideoViewsTests, NV12SampleUVtoRG) {
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std::unique_ptr<VideoViewsTestBackend::PlatformTexture> platformTexture =
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mBackend->CreateVideoTextureForTest(wgpu::TextureFormat::R8BG8Biplanar420Unorm,
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wgpu::TextureUsage::TextureBinding,
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/*isCheckerboard*/ false);
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ASSERT_NE(platformTexture.get(), nullptr);
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if (!platformTexture->CanWrapAsWGPUTexture()) {
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mBackend->DestroyVideoTextureForTest(std::move(platformTexture));
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GTEST_SKIP() << "Skipped because not supported.";
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}
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wgpu::TextureViewDescriptor viewDesc;
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viewDesc.format = wgpu::TextureFormat::RG8Unorm;
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viewDesc.aspect = wgpu::TextureAspect::Plane1Only;
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wgpu::TextureView textureView = platformTexture->wgpuTexture.CreateView(&viewDesc);
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utils::ComboRenderPipelineDescriptor renderPipelineDescriptor;
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renderPipelineDescriptor.vertex.module = GetTestVertexShaderModule();
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renderPipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"(
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[[group(0), binding(0)]] var sampler0 : sampler;
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[[group(0), binding(1)]] var texture : texture_2d<f32>;
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[[stage(fragment)]]
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fn main([[location(0)]] texCoord : vec2<f32>) -> [[location(0)]] vec4<f32> {
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let u : f32 = textureSample(texture, sampler0, texCoord).r;
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let v : f32 = textureSample(texture, sampler0, texCoord).g;
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return vec4<f32>(u, v, 0.0, 1.0);
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})");
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utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(
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device, kYUVImageDataWidthInTexels, kYUVImageDataHeightInTexels);
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renderPipelineDescriptor.cTargets[0].format = renderPass.colorFormat;
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renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleList;
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wgpu::RenderPipeline renderPipeline = device.CreateRenderPipeline(&renderPipelineDescriptor);
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wgpu::Sampler sampler = device.CreateSampler();
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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{
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
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pass.SetPipeline(renderPipeline);
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pass.SetBindGroup(0, utils::MakeBindGroup(device, renderPipeline.GetBindGroupLayout(0),
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{{0, sampler}, {1, textureView}}));
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pass.Draw(6);
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pass.EndPass();
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}
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wgpu::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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// Test the chroma plane in the top left corner of RGB image.
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EXPECT_PIXEL_RGBA8_EQ(kYellowYUVColor[kYUVChromaPlaneIndex], renderPass.color, 0, 0);
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mBackend->DestroyVideoTextureForTest(std::move(platformTexture));
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}
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// Renders a NV12 "checkerboard" texture into a RGB quad then checks the color at specific
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// points to ensure the image has not been flipped.
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TEST_P(VideoViewsTests, NV12SampleYUVtoRGB) {
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// TODO(https://crbug.com/dawn/733): Figure out why Nvidia bot occasionally fails testing all
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// four corners.
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DAWN_SUPPRESS_TEST_IF(IsNvidia());
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std::unique_ptr<VideoViewsTestBackend::PlatformTexture> platformTexture =
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mBackend->CreateVideoTextureForTest(wgpu::TextureFormat::R8BG8Biplanar420Unorm,
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wgpu::TextureUsage::TextureBinding,
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/*isCheckerboard*/ true);
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ASSERT_NE(platformTexture.get(), nullptr);
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if (!platformTexture->CanWrapAsWGPUTexture()) {
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mBackend->DestroyVideoTextureForTest(std::move(platformTexture));
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GTEST_SKIP() << "Skipped because not supported.";
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}
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wgpu::TextureViewDescriptor lumaViewDesc;
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lumaViewDesc.format = wgpu::TextureFormat::R8Unorm;
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lumaViewDesc.aspect = wgpu::TextureAspect::Plane0Only;
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wgpu::TextureView lumaTextureView = platformTexture->wgpuTexture.CreateView(&lumaViewDesc);
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wgpu::TextureViewDescriptor chromaViewDesc;
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chromaViewDesc.format = wgpu::TextureFormat::RG8Unorm;
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chromaViewDesc.aspect = wgpu::TextureAspect::Plane1Only;
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wgpu::TextureView chromaTextureView = platformTexture->wgpuTexture.CreateView(&chromaViewDesc);
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utils::ComboRenderPipelineDescriptor renderPipelineDescriptor;
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renderPipelineDescriptor.vertex.module = GetTestVertexShaderModule();
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renderPipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"(
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[[group(0), binding(0)]] var sampler0 : sampler;
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[[group(0), binding(1)]] var lumaTexture : texture_2d<f32>;
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[[group(0), binding(2)]] var chromaTexture : texture_2d<f32>;
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[[stage(fragment)]]
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fn main([[location(0)]] texCoord : vec2<f32>) -> [[location(0)]] vec4<f32> {
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let y : f32 = textureSample(lumaTexture, sampler0, texCoord).r;
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let u : f32 = textureSample(chromaTexture, sampler0, texCoord).r;
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let v : f32 = textureSample(chromaTexture, sampler0, texCoord).g;
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return vec4<f32>(y, u, v, 1.0);
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})");
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utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(
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device, kYUVImageDataWidthInTexels, kYUVImageDataHeightInTexels);
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renderPipelineDescriptor.cTargets[0].format = renderPass.colorFormat;
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wgpu::RenderPipeline renderPipeline = device.CreateRenderPipeline(&renderPipelineDescriptor);
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wgpu::Sampler sampler = device.CreateSampler();
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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{
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
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pass.SetPipeline(renderPipeline);
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pass.SetBindGroup(
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0, utils::MakeBindGroup(device, renderPipeline.GetBindGroupLayout(0),
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{{0, sampler}, {1, lumaTextureView}, {2, chromaTextureView}}));
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pass.Draw(6);
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pass.EndPass();
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}
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wgpu::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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// Test four corners of the checkerboard image (YUV color space).
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RGBA8 yellowYUV(kYellowYUVColor[kYUVLumaPlaneIndex].r, kYellowYUVColor[kYUVChromaPlaneIndex].r,
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kYellowYUVColor[kYUVChromaPlaneIndex].g, 0xFF);
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EXPECT_PIXEL_RGBA8_EQ(yellowYUV, renderPass.color, 0, 0); // top left
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RGBA8 redYUV(kRedYUVColor[kYUVLumaPlaneIndex].r, kRedYUVColor[kYUVChromaPlaneIndex].r,
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kRedYUVColor[kYUVChromaPlaneIndex].g, 0xFF);
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EXPECT_PIXEL_RGBA8_EQ(redYUV, renderPass.color, kYUVImageDataWidthInTexels - 1,
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kYUVImageDataHeightInTexels - 1); // bottom right
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RGBA8 blueYUV(kBlueYUVColor[kYUVLumaPlaneIndex].r, kBlueYUVColor[kYUVChromaPlaneIndex].r,
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kBlueYUVColor[kYUVChromaPlaneIndex].g, 0xFF);
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EXPECT_PIXEL_RGBA8_EQ(blueYUV, renderPass.color, kYUVImageDataWidthInTexels - 1,
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0); // top right
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RGBA8 whiteYUV(kWhiteYUVColor[kYUVLumaPlaneIndex].r, kWhiteYUVColor[kYUVChromaPlaneIndex].r,
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kWhiteYUVColor[kYUVChromaPlaneIndex].g, 0xFF);
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EXPECT_PIXEL_RGBA8_EQ(whiteYUV, renderPass.color, 0,
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kYUVImageDataHeightInTexels - 1); // bottom left
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mBackend->DestroyVideoTextureForTest(std::move(platformTexture));
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}
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DAWN_INSTANTIATE_TEST(VideoViewsTests, VideoViewsTestBackend::Backend());
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