794 lines
34 KiB
C++
794 lines
34 KiB
C++
//* Copyright 2017 The Dawn Authors
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//*
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//* Licensed under the Apache License, Version 2.0 (the "License");
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//* you may not use this file except in compliance with the License.
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//* You may obtain a copy of the License at
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//*
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//* http://www.apache.org/licenses/LICENSE-2.0
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//*
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//* Unless required by applicable law or agreed to in writing, software
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//* distributed under the License is distributed on an "AS IS" BASIS,
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//* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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//* See the License for the specific language governing permissions and
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//* limitations under the License.
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#include "dawn_wire/Wire.h"
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#include "dawn_wire/WireCmd.h"
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#include "common/Assert.h"
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#include "common/SerialMap.h"
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#include <cstring>
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#include <cstdlib>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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namespace dawn_wire {
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//* Client side implementation of the API, will serialize everything to memory to send to the server side.
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namespace client {
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class Device;
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struct BuilderCallbackData {
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bool Call(dawnBuilderErrorStatus status, const char* message) {
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if (canCall && callback != nullptr) {
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canCall = true;
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callback(status, message, userdata1, userdata2);
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return true;
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}
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return false;
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}
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//* For help with development, prints all builder errors by default.
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dawnBuilderErrorCallback callback = nullptr;
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dawnCallbackUserdata userdata1 = 0;
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dawnCallbackUserdata userdata2 = 0;
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bool canCall = true;
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};
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//* All non-Device objects of the client side have:
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//* - A pointer to the device to get where to serialize commands
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//* - The external reference count
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//* - An ID that is used to refer to this object when talking with the server side
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struct ObjectBase {
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ObjectBase(Device* device, uint32_t refcount, uint32_t id)
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:device(device), refcount(refcount), id(id) {
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}
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Device* device;
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uint32_t refcount;
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uint32_t id;
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BuilderCallbackData builderCallback;
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};
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{% set special_objects = [
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"device",
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"buffer",
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"fence",
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] %}
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{% for type in by_category["object"] if not type.name.canonical_case() in special_objects %}
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struct {{type.name.CamelCase()}} : ObjectBase {
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using ObjectBase::ObjectBase;
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};
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{% endfor %}
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struct Buffer : ObjectBase {
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using ObjectBase::ObjectBase;
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~Buffer() {
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//* Callbacks need to be fired in all cases, as they can handle freeing resources
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//* so we call them with "Unknown" status.
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ClearMapRequests(DAWN_BUFFER_MAP_ASYNC_STATUS_UNKNOWN);
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if (mappedData) {
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free(mappedData);
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}
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}
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void ClearMapRequests(dawnBufferMapAsyncStatus status) {
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for (auto& it : requests) {
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if (it.second.isWrite) {
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it.second.writeCallback(status, nullptr, it.second.userdata);
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} else {
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it.second.readCallback(status, nullptr, it.second.userdata);
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}
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}
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requests.clear();
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}
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//* We want to defer all the validation to the server, which means we could have multiple
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//* map request in flight at a single time and need to track them separately.
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//* On well-behaved applications, only one request should exist at a single time.
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struct MapRequestData {
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dawnBufferMapReadCallback readCallback = nullptr;
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dawnBufferMapWriteCallback writeCallback = nullptr;
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dawnCallbackUserdata userdata = 0;
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uint32_t size = 0;
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bool isWrite = false;
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};
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std::map<uint32_t, MapRequestData> requests;
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uint32_t requestSerial = 0;
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//* Only one mapped pointer can be active at a time because Unmap clears all the in-flight requests.
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void* mappedData = nullptr;
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size_t mappedDataSize = 0;
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bool isWriteMapped = false;
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};
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struct Fence : ObjectBase {
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using ObjectBase::ObjectBase;
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~Fence() {
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//* Callbacks need to be fired in all cases, as they can handle freeing resources
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//* so we call them with "Unknown" status.
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for (auto& request : requests.IterateAll()) {
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request.completionCallback(DAWN_FENCE_COMPLETION_STATUS_UNKNOWN, request.userdata);
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}
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requests.Clear();
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}
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void CheckPassedFences() {
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for (auto& request : requests.IterateUpTo(completedValue)) {
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request.completionCallback(DAWN_FENCE_COMPLETION_STATUS_SUCCESS,
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request.userdata);
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}
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requests.ClearUpTo(completedValue);
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}
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struct OnCompletionData {
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dawnFenceOnCompletionCallback completionCallback = nullptr;
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dawnCallbackUserdata userdata = 0;
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};
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uint64_t signaledValue = 0;
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uint64_t completedValue = 0;
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SerialMap<OnCompletionData> requests;
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};
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//* TODO(cwallez@chromium.org): Do something with objects before they are destroyed ?
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//* - Call still uncalled builder callbacks
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template<typename T>
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class ObjectAllocator {
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public:
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struct ObjectAndSerial {
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ObjectAndSerial(std::unique_ptr<T> object, uint32_t serial)
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: object(std::move(object)), serial(serial) {
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}
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std::unique_ptr<T> object;
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uint32_t serial;
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};
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ObjectAllocator(Device* device) : mDevice(device) {
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// ID 0 is nullptr
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mObjects.emplace_back(nullptr, 0);
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}
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ObjectAndSerial* New() {
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uint32_t id = GetNewId();
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T* result = new T(mDevice, 1, id);
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auto object = std::unique_ptr<T>(result);
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if (id >= mObjects.size()) {
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ASSERT(id == mObjects.size());
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mObjects.emplace_back(std::move(object), 0);
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} else {
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ASSERT(mObjects[id].object == nullptr);
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//* TODO(cwallez@chromium.org): investigate if overflows could cause bad things to happen
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mObjects[id].serial++;
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mObjects[id].object = std::move(object);
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}
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return &mObjects[id];
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}
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void Free(T* obj) {
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FreeId(obj->id);
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mObjects[obj->id].object = nullptr;
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}
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T* GetObject(uint32_t id) {
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if (id >= mObjects.size()) {
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return nullptr;
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}
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return mObjects[id].object.get();
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}
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uint32_t GetSerial(uint32_t id) {
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if (id >= mObjects.size()) {
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return 0;
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}
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return mObjects[id].serial;
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}
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private:
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uint32_t GetNewId() {
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if (mFreeIds.empty()) {
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return mCurrentId ++;
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}
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uint32_t id = mFreeIds.back();
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mFreeIds.pop_back();
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return id;
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}
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void FreeId(uint32_t id) {
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mFreeIds.push_back(id);
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}
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// 0 is an ID reserved to represent nullptr
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uint32_t mCurrentId = 1;
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std::vector<uint32_t> mFreeIds;
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std::vector<ObjectAndSerial> mObjects;
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Device* mDevice;
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};
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//* The client wire uses the global Dawn device to store its global data such as the serializer
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//* and the object id allocators.
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class Device : public ObjectBase, public ObjectIdProvider {
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public:
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Device(CommandSerializer* serializer)
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: ObjectBase(this, 1, 1),
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{% for type in by_category["object"] if not type.name.canonical_case() == "device" %}
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{{type.name.camelCase()}}(this),
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{% endfor %}
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mSerializer(serializer) {
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}
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void* GetCmdSpace(size_t size) {
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return mSerializer->GetCmdSpace(size);
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}
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{% for type in by_category["object"] if not type.name.canonical_case() == "device" %}
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ObjectAllocator<{{type.name.CamelCase()}}> {{type.name.camelCase()}};
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{% endfor %}
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// Implementation of the ObjectIdProvider interface
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{% for type in by_category["object"] %}
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ObjectId GetId({{as_cType(type.name)}} object) const final {
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return reinterpret_cast<{{as_wireType(type)}}>(object)->id;
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}
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ObjectId GetOptionalId({{as_cType(type.name)}} object) const final {
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if (object == nullptr) {
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return 0;
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}
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return GetId(object);
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}
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{% endfor %}
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void HandleError(const char* message) {
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if (errorCallback) {
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errorCallback(message, errorUserdata);
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}
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}
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dawnDeviceErrorCallback errorCallback = nullptr;
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dawnCallbackUserdata errorUserdata;
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private:
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CommandSerializer* mSerializer = nullptr;
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};
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{% set client_side_commands = ["FenceGetCompletedValue"] %}
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//* Implementation of the client API functions.
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{% for type in by_category["object"] %}
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{% set Type = type.name.CamelCase() %}
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{% set cType = as_cType(type.name) %}
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{% for method in type.methods %}
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{% set Suffix = as_MethodSuffix(type.name, method.name) %}
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{% if Suffix not in client_side_commands %}
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{{as_cType(method.return_type.name)}} Client{{Suffix}}(
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{{-cType}} cSelf
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{%- for arg in method.arguments -%}
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, {{as_annotated_cType(arg)}}
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{%- endfor -%}
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) {
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auto self = reinterpret_cast<{{as_wireType(type)}}>(cSelf);
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Device* device = self->device;
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{{Suffix}}Cmd cmd;
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//* Create the structure going on the wire on the stack and fill it with the value
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//* arguments so it can compute its size.
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cmd.self = cSelf;
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//* For object creation, store the object ID the client will use for the result.
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{% if method.return_type.category == "object" %}
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auto* allocation = self->device->{{method.return_type.name.camelCase()}}.New();
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{% if type.is_builder %}
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//* We are in GetResult, so the callback that should be called is the
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//* currently set one. Copy it over to the created object and prevent the
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//* builder from calling the callback on destruction.
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allocation->object->builderCallback = self->builderCallback;
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self->builderCallback.canCall = false;
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{% endif %}
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cmd.resultId = allocation->object->id;
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cmd.resultSerial = allocation->serial;
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{% endif %}
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{% for arg in method.arguments %}
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cmd.{{as_varName(arg.name)}} = {{as_varName(arg.name)}};
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{% endfor %}
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//* Allocate space to send the command and copy the value args over.
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size_t requiredSize = cmd.GetRequiredSize();
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char* allocatedBuffer = static_cast<char*>(device->GetCmdSpace(requiredSize));
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cmd.Serialize(allocatedBuffer, *device);
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{% if method.return_type.category == "object" %}
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return reinterpret_cast<{{as_cType(method.return_type.name)}}>(allocation->object.get());
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{% endif %}
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}
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{% endif %}
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{% endfor %}
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{% if type.is_builder %}
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void Client{{as_MethodSuffix(type.name, Name("set error callback"))}}({{cType}} cSelf,
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dawnBuilderErrorCallback callback,
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dawnCallbackUserdata userdata1,
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dawnCallbackUserdata userdata2) {
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{{Type}}* self = reinterpret_cast<{{Type}}*>(cSelf);
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self->builderCallback.callback = callback;
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self->builderCallback.userdata1 = userdata1;
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self->builderCallback.userdata2 = userdata2;
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}
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{% endif %}
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{% if not type.name.canonical_case() == "device" %}
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//* When an object's refcount reaches 0, notify the server side of it and delete it.
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void Client{{as_MethodSuffix(type.name, Name("release"))}}({{cType}} cObj) {
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{{Type}}* obj = reinterpret_cast<{{Type}}*>(cObj);
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obj->refcount --;
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if (obj->refcount > 0) {
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return;
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}
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obj->builderCallback.Call(DAWN_BUILDER_ERROR_STATUS_UNKNOWN, "Unknown");
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{{as_MethodSuffix(type.name, Name("destroy"))}}Cmd cmd;
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cmd.objectId = obj->id;
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auto allocCmd = static_cast<decltype(cmd)*>(obj->device->GetCmdSpace(sizeof(cmd)));
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*allocCmd = cmd;
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obj->device->{{type.name.camelCase()}}.Free(obj);
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}
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void Client{{as_MethodSuffix(type.name, Name("reference"))}}({{cType}} cObj) {
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{{Type}}* obj = reinterpret_cast<{{Type}}*>(cObj);
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obj->refcount ++;
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}
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{% endif %}
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{% endfor %}
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void ClientBufferMapReadAsync(dawnBuffer cBuffer, uint32_t start, uint32_t size, dawnBufferMapReadCallback callback, dawnCallbackUserdata userdata) {
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Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
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uint32_t serial = buffer->requestSerial++;
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ASSERT(buffer->requests.find(serial) == buffer->requests.end());
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Buffer::MapRequestData request;
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request.readCallback = callback;
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request.userdata = userdata;
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request.size = size;
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request.isWrite = false;
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buffer->requests[serial] = request;
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BufferMapAsyncCmd cmd;
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cmd.bufferId = buffer->id;
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cmd.requestSerial = serial;
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cmd.start = start;
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cmd.size = size;
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cmd.isWrite = false;
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auto allocCmd = static_cast<decltype(cmd)*>(buffer->device->GetCmdSpace(sizeof(cmd)));
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*allocCmd = cmd;
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}
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void ClientBufferMapWriteAsync(dawnBuffer cBuffer, uint32_t start, uint32_t size, dawnBufferMapWriteCallback callback, dawnCallbackUserdata userdata) {
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Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
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uint32_t serial = buffer->requestSerial++;
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ASSERT(buffer->requests.find(serial) == buffer->requests.end());
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Buffer::MapRequestData request;
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request.writeCallback = callback;
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request.userdata = userdata;
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request.size = size;
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request.isWrite = true;
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buffer->requests[serial] = request;
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BufferMapAsyncCmd cmd;
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cmd.bufferId = buffer->id;
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cmd.requestSerial = serial;
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cmd.start = start;
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cmd.size = size;
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cmd.isWrite = true;
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auto allocCmd = static_cast<decltype(cmd)*>(buffer->device->GetCmdSpace(sizeof(cmd)));
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*allocCmd = cmd;
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}
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uint64_t ClientFenceGetCompletedValue(dawnFence cSelf) {
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auto fence = reinterpret_cast<Fence*>(cSelf);
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return fence->completedValue;
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}
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void ClientFenceOnCompletion(dawnFence cFence,
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uint64_t value,
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dawnFenceOnCompletionCallback callback,
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dawnCallbackUserdata userdata) {
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Fence* fence = reinterpret_cast<Fence*>(cFence);
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if (value > fence->signaledValue) {
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fence->device->HandleError("Value greater than fence signaled value");
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callback(DAWN_FENCE_COMPLETION_STATUS_ERROR, userdata);
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return;
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}
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if (value <= fence->completedValue) {
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callback(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata);
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return;
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}
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Fence::OnCompletionData request;
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request.completionCallback = callback;
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request.userdata = userdata;
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fence->requests.Enqueue(std::move(request), value);
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}
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void ProxyClientBufferUnmap(dawnBuffer cBuffer) {
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Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
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//* Invalidate the local pointer, and cancel all other in-flight requests that would turn into
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//* errors anyway (you can't double map). This prevents race when the following happens, where
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//* the application code would have unmapped a buffer but still receive a callback:
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//* - Client -> Server: MapRequest1, Unmap, MapRequest2
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//* - Server -> Client: Result of MapRequest1
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//* - Unmap locally on the client
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//* - Server -> Client: Result of MapRequest2
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if (buffer->mappedData) {
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// If the buffer was mapped for writing, send the update to the data to the server
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if (buffer->isWriteMapped) {
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BufferUpdateMappedDataCmd cmd;
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cmd.bufferId = buffer->id;
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cmd.dataLength = static_cast<uint32_t>(buffer->mappedDataSize);
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auto allocCmd = static_cast<decltype(cmd)*>(buffer->device->GetCmdSpace(sizeof(cmd)));
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*allocCmd = cmd;
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void* dataAlloc = buffer->device->GetCmdSpace(cmd.dataLength);
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memcpy(dataAlloc, buffer->mappedData, cmd.dataLength);
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}
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free(buffer->mappedData);
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buffer->mappedData = nullptr;
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}
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buffer->ClearMapRequests(DAWN_BUFFER_MAP_ASYNC_STATUS_UNKNOWN);
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ClientBufferUnmap(cBuffer);
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}
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dawnFence ProxyClientDeviceCreateFence(dawnDevice cSelf,
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dawnFenceDescriptor const* descriptor) {
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dawnFence cFence = ClientDeviceCreateFence(cSelf, descriptor);
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Fence* fence = reinterpret_cast<Fence*>(cFence);
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fence->signaledValue = descriptor->initialValue;
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fence->completedValue = descriptor->initialValue;
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return cFence;
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}
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void ProxyClientQueueSignal(dawnQueue cQueue, dawnFence cFence, uint64_t signalValue) {
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Fence* fence = reinterpret_cast<Fence*>(cFence);
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if (signalValue <= fence->signaledValue) {
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fence->device->HandleError("Fence value less than or equal to signaled value");
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return;
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}
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fence->signaledValue = signalValue;
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ClientQueueSignal(cQueue, cFence, signalValue);
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}
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void ClientDeviceReference(dawnDevice) {
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}
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void ClientDeviceRelease(dawnDevice) {
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}
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void ClientDeviceSetErrorCallback(dawnDevice cSelf, dawnDeviceErrorCallback callback, dawnCallbackUserdata userdata) {
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Device* self = reinterpret_cast<Device*>(cSelf);
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self->errorCallback = callback;
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self->errorUserdata = userdata;
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}
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// Some commands don't have a custom wire format, but need to be handled manually to update
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// some client-side state tracking. For these we have two functions:
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// - An autogenerated Client{{suffix}} method that sends the command on the wire
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// - A manual ProxyClient{{suffix}} method that will be inserted in the proctable instead of
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// the autogenerated one, and that will have to call Client{{suffix}}
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{% set proxied_commands = ["BufferUnmap", "DeviceCreateFence", "QueueSignal"] %}
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dawnProcTable GetProcs() {
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dawnProcTable table;
|
|
{% for type in by_category["object"] %}
|
|
{% for method in native_methods(type) %}
|
|
{% set suffix = as_MethodSuffix(type.name, method.name) %}
|
|
{% if suffix in proxied_commands %}
|
|
table.{{as_varName(type.name, method.name)}} = ProxyClient{{suffix}};
|
|
{% else %}
|
|
table.{{as_varName(type.name, method.name)}} = Client{{suffix}};
|
|
{% endif %}
|
|
{% endfor %}
|
|
{% endfor %}
|
|
return table;
|
|
}
|
|
|
|
class Client : public CommandHandler {
|
|
public:
|
|
Client(Device* device) : mDevice(device) {
|
|
}
|
|
|
|
const char* HandleCommands(const char* commands, size_t size) override {
|
|
while (size >= sizeof(ReturnWireCmd)) {
|
|
ReturnWireCmd cmdId = *reinterpret_cast<const ReturnWireCmd*>(commands);
|
|
|
|
bool success = false;
|
|
switch (cmdId) {
|
|
case ReturnWireCmd::DeviceErrorCallback:
|
|
success = HandleDeviceErrorCallbackCmd(&commands, &size);
|
|
break;
|
|
{% for type in by_category["object"] if type.is_builder %}
|
|
case ReturnWireCmd::{{type.name.CamelCase()}}ErrorCallback:
|
|
success = Handle{{type.name.CamelCase()}}ErrorCallbackCmd(&commands, &size);
|
|
break;
|
|
{% endfor %}
|
|
case ReturnWireCmd::BufferMapReadAsyncCallback:
|
|
success = HandleBufferMapReadAsyncCallback(&commands, &size);
|
|
break;
|
|
case ReturnWireCmd::BufferMapWriteAsyncCallback:
|
|
success = HandleBufferMapWriteAsyncCallback(&commands, &size);
|
|
break;
|
|
case ReturnWireCmd::FenceUpdateCompletedValue:
|
|
success = HandleFenceUpdateCompletedValue(&commands, &size);
|
|
break;
|
|
default:
|
|
success = false;
|
|
}
|
|
|
|
if (!success) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
if (size != 0) {
|
|
return nullptr;
|
|
}
|
|
|
|
return commands;
|
|
}
|
|
|
|
private:
|
|
Device* mDevice = nullptr;
|
|
|
|
//* Helper function for the getting of the command data in command handlers.
|
|
//* Checks there is enough data left, updates the buffer / size and returns
|
|
//* the command (or nullptr for an error).
|
|
template <typename T>
|
|
static const T* GetData(const char** buffer, size_t* size, size_t count) {
|
|
// TODO(cwallez@chromium.org): Check for overflow
|
|
size_t totalSize = count * sizeof(T);
|
|
if (*size < totalSize) {
|
|
return nullptr;
|
|
}
|
|
|
|
const T* data = reinterpret_cast<const T*>(*buffer);
|
|
|
|
*buffer += totalSize;
|
|
*size -= totalSize;
|
|
|
|
return data;
|
|
}
|
|
template <typename T>
|
|
static const T* GetCommand(const char** commands, size_t* size) {
|
|
return GetData<T>(commands, size, 1);
|
|
}
|
|
|
|
bool HandleDeviceErrorCallbackCmd(const char** commands, size_t* size) {
|
|
const auto* cmd = GetCommand<ReturnDeviceErrorCallbackCmd>(commands, size);
|
|
if (cmd == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
const char* message = GetData<char>(commands, size, cmd->messageStrlen + 1);
|
|
if (message == nullptr || message[cmd->messageStrlen] != '\0') {
|
|
return false;
|
|
}
|
|
|
|
mDevice->HandleError(message);
|
|
|
|
return true;
|
|
}
|
|
|
|
{% for type in by_category["object"] if type.is_builder %}
|
|
{% set Type = type.name.CamelCase() %}
|
|
bool Handle{{Type}}ErrorCallbackCmd(const char** commands, size_t* size) {
|
|
const auto* cmd = GetCommand<Return{{Type}}ErrorCallbackCmd>(commands, size);
|
|
if (cmd == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
const char* message = GetData<char>(commands, size, cmd->messageStrlen + 1);
|
|
if (message == nullptr || message[cmd->messageStrlen] != '\0') {
|
|
return false;
|
|
}
|
|
|
|
auto* builtObject = mDevice->{{type.built_type.name.camelCase()}}.GetObject(cmd->builtObjectId);
|
|
uint32_t objectSerial = mDevice->{{type.built_type.name.camelCase()}}.GetSerial(cmd->builtObjectId);
|
|
|
|
//* The object might have been deleted or a new object created with the same ID.
|
|
if (builtObject == nullptr || objectSerial != cmd->builtObjectSerial) {
|
|
return true;
|
|
}
|
|
|
|
bool called = builtObject->builderCallback.Call(static_cast<dawnBuilderErrorStatus>(cmd->status), message);
|
|
|
|
// Unhandled builder errors are forwarded to the device
|
|
if (!called && cmd->status != DAWN_BUILDER_ERROR_STATUS_SUCCESS && cmd->status != DAWN_BUILDER_ERROR_STATUS_UNKNOWN) {
|
|
mDevice->HandleError(("Unhandled builder error: " + std::string(message)).c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
{% endfor %}
|
|
|
|
bool HandleBufferMapReadAsyncCallback(const char** commands, size_t* size) {
|
|
const auto* cmd = GetCommand<ReturnBufferMapReadAsyncCallbackCmd>(commands, size);
|
|
if (cmd == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
//* Unconditionnally get the data from the buffer so that the correct amount of data is
|
|
//* consumed from the buffer, even when we ignore the command and early out.
|
|
const char* requestData = nullptr;
|
|
if (cmd->status == DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS) {
|
|
requestData = GetData<char>(commands, size, cmd->dataLength);
|
|
if (requestData == nullptr) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
auto* buffer = mDevice->buffer.GetObject(cmd->bufferId);
|
|
uint32_t bufferSerial = mDevice->buffer.GetSerial(cmd->bufferId);
|
|
|
|
//* The buffer might have been deleted or recreated so this isn't an error.
|
|
if (buffer == nullptr || bufferSerial != cmd->bufferSerial) {
|
|
return true;
|
|
}
|
|
|
|
//* The requests can have been deleted via an Unmap so this isn't an error.
|
|
auto requestIt = buffer->requests.find(cmd->requestSerial);
|
|
if (requestIt == buffer->requests.end()) {
|
|
return true;
|
|
}
|
|
|
|
//* It is an error for the server to call the read callback when we asked for a map write
|
|
if (requestIt->second.isWrite) {
|
|
return false;
|
|
}
|
|
|
|
auto request = requestIt->second;
|
|
//* Delete the request before calling the callback otherwise the callback could be fired a
|
|
//* second time. If, for example, buffer.Unmap() is called inside the callback.
|
|
buffer->requests.erase(requestIt);
|
|
|
|
//* On success, we copy the data locally because the IPC buffer isn't valid outside of this function
|
|
if (cmd->status == DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS) {
|
|
//* The server didn't send the right amount of data, this is an error and could cause
|
|
//* the application to crash if we did call the callback.
|
|
if (request.size != cmd->dataLength) {
|
|
return false;
|
|
}
|
|
|
|
ASSERT(requestData != nullptr);
|
|
|
|
if (buffer->mappedData != nullptr) {
|
|
return false;
|
|
}
|
|
|
|
buffer->isWriteMapped = false;
|
|
buffer->mappedDataSize = request.size;
|
|
buffer->mappedData = malloc(request.size);
|
|
memcpy(buffer->mappedData, requestData, request.size);
|
|
|
|
request.readCallback(static_cast<dawnBufferMapAsyncStatus>(cmd->status), buffer->mappedData, request.userdata);
|
|
} else {
|
|
request.readCallback(static_cast<dawnBufferMapAsyncStatus>(cmd->status), nullptr, request.userdata);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool HandleBufferMapWriteAsyncCallback(const char** commands, size_t* size) {
|
|
const auto* cmd = GetCommand<ReturnBufferMapWriteAsyncCallbackCmd>(commands, size);
|
|
if (cmd == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
auto* buffer = mDevice->buffer.GetObject(cmd->bufferId);
|
|
uint32_t bufferSerial = mDevice->buffer.GetSerial(cmd->bufferId);
|
|
|
|
//* The buffer might have been deleted or recreated so this isn't an error.
|
|
if (buffer == nullptr || bufferSerial != cmd->bufferSerial) {
|
|
return true;
|
|
}
|
|
|
|
//* The requests can have been deleted via an Unmap so this isn't an error.
|
|
auto requestIt = buffer->requests.find(cmd->requestSerial);
|
|
if (requestIt == buffer->requests.end()) {
|
|
return true;
|
|
}
|
|
|
|
//* It is an error for the server to call the write callback when we asked for a map read
|
|
if (!requestIt->second.isWrite) {
|
|
return false;
|
|
}
|
|
|
|
auto request = requestIt->second;
|
|
//* Delete the request before calling the callback otherwise the callback could be fired a second time. If, for example, buffer.Unmap() is called inside the callback.
|
|
buffer->requests.erase(requestIt);
|
|
|
|
//* On success, we copy the data locally because the IPC buffer isn't valid outside of this function
|
|
if (cmd->status == DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS) {
|
|
if (buffer->mappedData != nullptr) {
|
|
return false;
|
|
}
|
|
|
|
buffer->isWriteMapped = true;
|
|
buffer->mappedDataSize = request.size;
|
|
buffer->mappedData = malloc(request.size);
|
|
memset(buffer->mappedData, 0, request.size);
|
|
|
|
request.writeCallback(static_cast<dawnBufferMapAsyncStatus>(cmd->status), buffer->mappedData, request.userdata);
|
|
} else {
|
|
request.writeCallback(static_cast<dawnBufferMapAsyncStatus>(cmd->status), nullptr, request.userdata);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool HandleFenceUpdateCompletedValue(const char** commands, size_t* size) {
|
|
const auto* cmd = GetCommand<ReturnFenceUpdateCompletedValueCmd>(commands, size);
|
|
if (cmd == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
auto* fence = mDevice->fence.GetObject(cmd->fenceId);
|
|
uint32_t fenceSerial = mDevice->fence.GetSerial(cmd->fenceId);
|
|
|
|
//* The fence might have been deleted or recreated so this isn't an error.
|
|
if (fence == nullptr || fenceSerial != cmd->fenceSerial) {
|
|
return true;
|
|
}
|
|
|
|
fence->completedValue = cmd->value;
|
|
fence->CheckPassedFences();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
CommandHandler* NewClientDevice(dawnProcTable* procs, dawnDevice* device, CommandSerializer* serializer) {
|
|
auto clientDevice = new client::Device(serializer);
|
|
|
|
*device = reinterpret_cast<dawnDeviceImpl*>(clientDevice);
|
|
*procs = client::GetProcs();
|
|
|
|
return new client::Client(clientDevice);
|
|
}
|
|
|
|
} // namespace dawn_wire
|