dawn-cmake/test/layout/storage/mat2x2/stride/16.spvasm.expected.wgsl

25 lines
580 B
WebGPU Shading Language

struct SSBO {
m : @stride(16) array<vec2<f32>, 2u>;
}
@group(0) @binding(0) var<storage, read_write> ssbo : SSBO;
fn arr_to_mat2x2_stride_16(arr : @stride(16) array<vec2<f32>, 2u>) -> mat2x2<f32> {
return mat2x2<f32>(arr[0u], arr[1u]);
}
fn mat2x2_stride_16_to_arr(mat : mat2x2<f32>) -> @stride(16) array<vec2<f32>, 2u> {
return @stride(16) array<vec2<f32>, 2u>(mat[0u], mat[1u]);
}
fn f_1() {
let x_15 : mat2x2<f32> = arr_to_mat2x2_stride_16(ssbo.m);
ssbo.m = mat2x2_stride_16_to_arr(x_15);
return;
}
@stage(compute) @workgroup_size(1, 1, 1)
fn f() {
f_1();
}