26 lines
607 B
WebGPU Shading Language
26 lines
607 B
WebGPU Shading Language
intrinsics/gen/textureLoad/e65916.wgsl:29:24 warning: use of deprecated intrinsic
|
|
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
|
|
^^^^^^^^^^^
|
|
|
|
[[group(1), binding(0)]] var arg_0 : texture_storage_3d<rg32sint, read>;
|
|
|
|
fn textureLoad_e65916() {
|
|
var res : vec4<i32> = textureLoad(arg_0, vec3<i32>());
|
|
}
|
|
|
|
[[stage(vertex)]]
|
|
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
|
|
textureLoad_e65916();
|
|
return vec4<f32>();
|
|
}
|
|
|
|
[[stage(fragment)]]
|
|
fn fragment_main() {
|
|
textureLoad_e65916();
|
|
}
|
|
|
|
[[stage(compute), workgroup_size(1)]]
|
|
fn compute_main() {
|
|
textureLoad_e65916();
|
|
}
|