dawn-cmake/test/intrinsics/textureLoad
Ben Clayton 7103f51603 writer/msl: Fix swizzling on packed vectors
Metal 1.x does not support swizzling on packed_vec types.
Use array-index for single element selection (permitted on LHS and RHS of assignment)
Cast the packed_vec to a vec for multiple element swizzles (not permitted as the LHS of an assignment).

Fixed: tint:1249
Change-Id: I70cbb0c22a935b06b3905d24484bdc2edfb95fc2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67060
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-10-20 16:12:33 +00:00
..
depth_ms.spvasm Implement texture_depth_multisampled_2d 2021-07-26 22:19:48 +00:00
depth_ms.spvasm.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
depth_ms.spvasm.expected.msl writer/msl: Fix swizzling on packed vectors 2021-10-20 16:12:33 +00:00
depth_ms.spvasm.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
depth_ms.spvasm.expected.wgsl Implement texture_depth_multisampled_2d 2021-07-26 22:19:48 +00:00