Sarah e6cb51e715 validation: compute shader must include 'workgroup_size' in its attributes
Bug: tint:884
Change-Id: If96c6df3247fee142a779117fa26d006afd4f7ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55680
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-29 18:39:44 +00:00

12 lines
187 B
WebGPU Shading Language

[[block]]
struct S {
a : array<i32>;
};
[[group(0), binding(0)]] var<storage, read> G : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
let l1 : u32 = arrayLength(&G.a);
}