28 lines
411 B
Plaintext
28 lines
411 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct tint_symbol {
|
|
float4 value [[position]];
|
|
};
|
|
|
|
void isInf_7bd98f() {
|
|
bool res = isinf(1.0f);
|
|
}
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
isInf_7bd98f();
|
|
tint_symbol const tint_symbol_1 = {.value=float4()};
|
|
return tint_symbol_1;
|
|
}
|
|
|
|
fragment void fragment_main() {
|
|
isInf_7bd98f();
|
|
return;
|
|
}
|
|
|
|
kernel void compute_main() {
|
|
isInf_7bd98f();
|
|
return;
|
|
}
|
|
|