dawn-cmake/test/tint/builtins/gen/var/min/aa28ad.wgsl.expected.wgsl

22 lines
334 B
WebGPU Shading Language

fn min_aa28ad() {
var arg_0 = vec2<f32>();
var arg_1 = vec2<f32>();
var res : vec2<f32> = min(arg_0, arg_1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
min_aa28ad();
return vec4<f32>();
}
@fragment
fn fragment_main() {
min_aa28ad();
}
@compute @workgroup_size(1)
fn compute_main() {
min_aa28ad();
}