#include <metal_stdlib>
using namespace metal;
void main_1() {
float2 const x_1 = (float2(50.0f, 60.0f) - (float2(60.0f, 50.0f) * floor((float2(50.0f, 60.0f) / float2(60.0f, 50.0f)))));
return;
}
fragment void tint_symbol() {
main_1();