..
animometer.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
animometer.wgsl.expected.glsl
GLSL: standardize layout() formatting (whitespace change).
2022-01-25 20:06:05 +00:00
bloom-vertical-blur.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
cluster-lights.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
empty.wgsl
benchmarks: Add a basic set of benchmarks
2022-01-18 18:58:16 +00:00
metaball-isosurface.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
particles.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
particles.wgsl.expected.glsl
GLSL: standardize layout() formatting (whitespace change).
2022-01-25 20:06:05 +00:00
shadow-fragment.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
shadow-fragment.wgsl.expected.glsl
GLSL: standardize layout() formatting (whitespace change).
2022-01-25 20:06:05 +00:00
simple-compute.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
simple-fragment.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
simple-fragment.wgsl.expected.glsl
GLSL: add location layout qualifier before in/out variables.
2022-01-25 19:44:14 +00:00
simple-vertex.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
skinned-shadowed-pbr-fragment.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
skinned-shadowed-pbr-fragment.wgsl.expected.glsl
GLSL: standardize layout() formatting (whitespace change).
2022-01-25 20:06:05 +00:00
skinned-shadowed-pbr-vertex.wgsl
test/benchmark: Add more shaders to the corpus
2022-01-21 22:38:16 +00:00
skinned-shadowed-pbr-vertex.wgsl.expected.glsl
GLSL: standardize layout() formatting (whitespace change).
2022-01-25 20:06:05 +00:00