22 lines
458 B
HLSL
22 lines
458 B
HLSL
struct S {
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float f;
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};
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ByteAddressBuffer tint_symbol : register(t0);
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RWByteAddressBuffer tint_symbol_1 : register(u1);
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void tint_symbol_1_store(uint offset, S value) {
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tint_symbol_1.Store((offset + 0u), asuint(value.f));
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}
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S tint_symbol_load(uint offset) {
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const S tint_symbol_2 = {asfloat(tint_symbol.Load((offset + 0u)))};
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return tint_symbol_2;
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}
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[numthreads(1, 1, 1)]
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void main() {
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tint_symbol_1_store(0u, tint_symbol_load(0u));
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return;
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}
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