dawn-cmake/test/tint/builtins/gen/literal/tan/d4d491.wgsl.expected.wgsl

25 lines
367 B
WebGPU Shading Language

enable f16;
fn tan_d4d491() {
var res : f16 = tan(1.0h);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : f16;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
tan_d4d491();
return vec4<f32>();
}
@fragment
fn fragment_main() {
tan_d4d491();
}
@compute @workgroup_size(1)
fn compute_main() {
tan_d4d491();
}