dawn-cmake/test/intrinsics/gen/textureNumLayers/315298.wgsl.expected.wgsl

21 lines
382 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_2d_array<rgba32sint>;
fn textureNumLayers_315298() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() {
textureNumLayers_315298();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_315298();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_315298();
}