25 lines
468 B
WebGPU Shading Language
25 lines
468 B
WebGPU Shading Language
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba8sint, write>;
|
|
|
|
fn textureStore_c32905() {
|
|
var arg_1 = vec2<u32>();
|
|
var arg_2 = 1i;
|
|
var arg_3 = vec4<i32>();
|
|
textureStore(arg_0, arg_1, arg_2, arg_3);
|
|
}
|
|
|
|
@vertex
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
|
textureStore_c32905();
|
|
return vec4<f32>();
|
|
}
|
|
|
|
@fragment
|
|
fn fragment_main() {
|
|
textureStore_c32905();
|
|
}
|
|
|
|
@compute @workgroup_size(1)
|
|
fn compute_main() {
|
|
textureStore_c32905();
|
|
}
|