152 lines
4.6 KiB
C++
152 lines
4.6 KiB
C++
// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef FUZZERS_DATA_BUILDER_H_
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#define FUZZERS_DATA_BUILDER_H_
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#include <cassert>
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#include <functional>
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#include <string>
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#include <vector>
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#include "fuzzers/random_generator.h"
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namespace tint {
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namespace fuzzers {
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/// Builder for generic pseudo-random data using a data buffer as seed
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class DataBuilder {
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public:
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/// @brief Initialize internal random number generation using data as seed
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/// @param data - pointer to a data buffer to use as a seed
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/// @param size - size of data buffer
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explicit DataBuilder(const uint8_t* data, size_t size)
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: generator_(data, size) {}
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/// @brief Initialize internal random number generation using seed value
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/// @param seed - value to use as seed
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explicit DataBuilder(uint64_t seed) : generator_(seed) {}
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~DataBuilder() = default;
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DataBuilder(DataBuilder&&) = default;
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/// Generate pseudo-random data of a specific type
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/// @tparam T - type of data to produce
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/// @returns pseudo-random data of type T
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template <typename T>
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T build() {
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return BuildImpl<T>::impl(this);
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}
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/// Generate pseudo-random data of a specific type in a vector
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/// @tparam T - data type held vector
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/// @returns pseudo-random data of type std::vector<T>
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template <typename T>
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std::vector<T> vector() {
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auto count = build<uint8_t>();
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std::vector<T> out(count);
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for (uint8_t i = 0; i < count; i++) {
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out[i] = build<T>();
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}
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return out;
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}
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/// Generate complex pseudo-random data of a specific type in a vector
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/// @tparam T - data type held vector
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/// @tparam Callback - callback that takes in a DataBuilder* and returns a T
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/// @param generate - callback for generating each instance of T
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/// @returns pseudo-random data of type std::vector<T>
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template <typename T, typename Callback>
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std::vector<T> vector(Callback generate) {
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auto count = build<uint8_t>();
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std::vector<T> out(count);
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for (size_t i = 0; i < count; i++) {
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out[i] = generate(this);
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}
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return out;
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}
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/// Generate an pseudo-random entry to a enum class.
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/// Assumes enum is tightly packed starting at 0.
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/// @tparam T - type of enum class
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/// @param count - number of entries in enum class
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/// @returns a random enum class entry
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template <typename T>
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T enum_class(uint32_t count) {
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return static_cast<T>(generator_.Get4Bytes() % count);
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}
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private:
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RandomGenerator generator_;
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// Disallow copy & assign
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DataBuilder(const DataBuilder&) = delete;
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DataBuilder& operator=(const DataBuilder&) = delete;
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/// Get N bytes of pseudo-random data
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/// @param out - pointer to location to save data
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/// @param n - number of bytes to get
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void build(void* out, size_t n) {
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assert(out != nullptr && "|out| cannot be nullptr");
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assert(n > 0 && "|n| must be > 0");
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generator_.GetNBytes(reinterpret_cast<uint8_t*>(out), n);
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}
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/// Implementation of ::build<T>()
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/// @tparam T - type of data to produce
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template <typename T>
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struct BuildImpl {
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/// Generate a pseudo-random variable of type T
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/// @param b - data builder to use
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/// @returns a variable of type T filled with pseudo-random data
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static T impl(DataBuilder* b) {
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T out{};
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b->build(&out, sizeof(T));
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return out;
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}
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};
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/// Specialization for std::string
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template <>
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struct BuildImpl<std::string> {
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/// Generate a pseudo-random string
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/// @param b - data builder to use
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/// @returns a string filled with pseudo-random data
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static std::string impl(DataBuilder* b) {
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auto count = b->build<uint8_t>();
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if (count == 0) {
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return "";
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}
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std::vector<uint8_t> source(count);
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b->build(source.data(), count);
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return std::string(source.begin(), source.end());
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}
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};
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/// Specialization for bool
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template <>
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struct BuildImpl<bool> {
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/// Generate a pseudo-random bool
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/// @param b - data builder to use
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/// @returns a boolean with even odds of being true or false
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static bool impl(DataBuilder* b) { return b->generator_.GetBool(); }
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};
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};
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} // namespace fuzzers
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} // namespace tint
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#endif // FUZZERS_DATA_BUILDER_H_
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