dawn-cmake/test/tint/builtins/gen/textureSampleBias/81c19a.wgsl.expected.hlsl

12 lines
259 B
HLSL

Texture2D<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
void textureSampleBias_81c19a() {
float4 res = arg_0.SampleBias(arg_1, (0.0f).xx, 1.0f, (0).xx);
}
void fragment_main() {
textureSampleBias_81c19a();
return;
}