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ByteAddressBuffer G : register(t0, space0);
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[numthreads(1, 1, 1)]
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void main() {
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uint tint_symbol_1 = 0u;
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G.GetDimensions(tint_symbol_1);
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const uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
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const uint l1 = tint_symbol_2;
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const uint l2 = tint_symbol_2;
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return;
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}
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