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Don't generate them either, which generated a lot of test churn. Fixed: tint:1380 Change-Id: I0a7cfdd2ef0ffe8e7fda111fbc57997b36b949e0 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77165 Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
15 lines
237 B
WebGPU Shading Language
15 lines
237 B
WebGPU Shading Language
struct FragIn {
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[[location(0)]]
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a : f32;
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[[builtin(sample_mask)]]
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mask : u32;
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}
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[[stage(fragment)]]
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fn main(in : FragIn, [[location(1)]] b : f32) -> FragIn {
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if ((in.mask == 0u)) {
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return in;
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}
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return FragIn(b, 1u);
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}
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