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Use of semicolons is still supported, but deprecated. Also updates the parsing methods for structures to better match the WGSL grammar. Bug: tint:1475 Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
21 lines
515 B
WebGPU Shading Language
21 lines
515 B
WebGPU Shading Language
type ArrayType = array<i32, 4>;
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struct S {
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arr : array<i32, 4>,
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}
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fn foo() {
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let src : ArrayType = ArrayType();
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var dst : ArrayType;
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var dst_struct : S;
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var dst_array : array<ArrayType, 2>;
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let dst_ptr : ptr<function, ArrayType> = &(dst);
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let dst_struct_ptr : ptr<function, S> = &(dst_struct);
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let dst_array_ptr : ptr<function, array<ArrayType, 2>> = &(dst_array);
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dst_struct.arr = src;
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dst_array[1] = src;
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*(dst_ptr) = src;
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(*(dst_struct_ptr)).arr = src;
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(*(dst_array_ptr))[0] = src;
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}
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