76 lines
3.1 KiB
C++
76 lines
3.1 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_RENDERPASSENCODER_H_
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#define DAWNNATIVE_RENDERPASSENCODER_H_
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#include "dawn_native/Error.h"
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#include "dawn_native/ProgrammablePassEncoder.h"
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namespace dawn_native {
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// This is called RenderPassEncoderBase to match the code generator expectations. Note that it
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// is a pure frontend type to record in its parent CommandEncoder and never has a backend
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// implementation.
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// TODO(cwallez@chromium.org): Remove that generator limitation and rename to ComputePassEncoder
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class RenderPassEncoderBase : public ProgrammablePassEncoder {
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public:
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RenderPassEncoderBase(DeviceBase* device,
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CommandEncoderBase* topLevelEncoder,
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CommandAllocator* allocator);
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static RenderPassEncoderBase* MakeError(DeviceBase* device,
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CommandEncoderBase* topLevelEncoder);
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void Draw(uint32_t vertexCount,
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uint32_t instanceCount,
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uint32_t firstVertex,
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uint32_t firstInstance);
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void DrawIndexed(uint32_t vertexCount,
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uint32_t instanceCount,
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uint32_t firstIndex,
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uint32_t baseVertex,
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uint32_t firstInstance);
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void SetPipeline(RenderPipelineBase* pipeline);
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void SetStencilReference(uint32_t reference);
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void SetBlendColor(const Color* color);
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void SetScissorRect(uint32_t x, uint32_t y, uint32_t width, uint32_t height);
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template <typename T>
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void SetVertexBuffers(uint32_t startSlot,
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uint32_t count,
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T* const* buffers,
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uint32_t const* offsets) {
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static_assert(std::is_base_of<BufferBase, T>::value, "");
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SetVertexBuffers(startSlot, count, reinterpret_cast<BufferBase* const*>(buffers),
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offsets);
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}
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void SetVertexBuffers(uint32_t startSlot,
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uint32_t count,
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BufferBase* const* buffers,
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uint32_t const* offsets);
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void SetIndexBuffer(BufferBase* buffer, uint32_t offset);
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protected:
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RenderPassEncoderBase(DeviceBase* device,
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CommandEncoderBase* topLevelEncoder,
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ErrorTag errorTag);
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};
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} // namespace dawn_native
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#endif // DAWNNATIVE_RENDERPASSENCODER_H_
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