dawn-cmake/test/tint/builtins/gen/var/tan/7ea104.wgsl.expected.wgsl

21 lines
300 B
WebGPU Shading Language

fn tan_7ea104() {
var arg_0 = vec3<f32>();
var res : vec3<f32> = tan(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
tan_7ea104();
return vec4<f32>();
}
@fragment
fn fragment_main() {
tan_7ea104();
}
@compute @workgroup_size(1)
fn compute_main() {
tan_7ea104();
}