dawn-cmake/test/intrinsics/gen/textureDimensions/0cce40.wgsl.expected.wgsl

22 lines
425 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_storage_1d<r32sint, write>;
fn textureDimensions_0cce40() {
var res : i32 = textureDimensions(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureDimensions_0cce40();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_0cce40();
}
[[stage(compute)]]
fn compute_main() {
textureDimensions_0cce40();
}