mirror of
https://github.com/encounter/dawn-cmake.git
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32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/opengl/QueueGL.h"
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#include "dawn_native/opengl/CommandBufferGL.h"
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#include "dawn_native/opengl/DeviceGL.h"
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namespace backend { namespace opengl {
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Queue::Queue(Device* device) : QueueBase(device) {
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}
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void Queue::Submit(uint32_t numCommands, CommandBuffer* const* commands) {
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for (uint32_t i = 0; i < numCommands; ++i) {
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commands[i]->Execute();
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}
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}
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}} // namespace backend::opengl
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