dawn-cmake/test/tint/statements/assign/phony/addr_of_runtime_array.wgsl

11 lines
157 B
WebGPU Shading Language

struct S {
arr : array<i32>,
};
@binding(0) @group(0) var<storage, read_write> s : S;
@stage(compute) @workgroup_size(1)
fn main() {
_ = &s.arr;
}