dawn-cmake/test/tint/builtins/gen/textureLoad
Stephen White 790e4c2d60 GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
The OpenGL ES 3.1 spec says:

"The point size is taken from the shader built-in gl_PointSize written by the vertex shader, and clamped to the implementation-dependent point size range. If the value written to gl_PointSize is less than or equal to zero, or if no value is written, the point size is undefined."

ANGLE/D3D11 will emit a warning on this and abort processing, causing dawn_end2end tests to fail.

Bug: dawn:1390
Change-Id: I6a56467842ba80d8a070af7240ee07bb111089dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-04-22 21:25:02 +00:00
..
1b8588.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
1b8588.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
1b8588.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1b8588.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1b8588.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1b8588.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1f2016.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
1f2016.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
1f2016.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1f2016.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1f2016.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1f2016.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4fd803.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
4fd803.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
4fd803.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4fd803.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4fd803.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4fd803.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5a2f9d.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
5a2f9d.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
5a2f9d.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5a2f9d.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5a2f9d.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5a2f9d.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7c90e5.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
7c90e5.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
7c90e5.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7c90e5.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7c90e5.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7c90e5.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8acf41.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
8acf41.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
8acf41.wgsl.expected.hlsl Change External Texture YUV-to-RGB Conversion to Use Matrix 2022-04-21 16:02:36 +00:00
8acf41.wgsl.expected.msl Change External Texture YUV-to-RGB Conversion to Use Matrix 2022-04-21 16:02:36 +00:00
8acf41.wgsl.expected.spvasm Change External Texture YUV-to-RGB Conversion to Use Matrix 2022-04-21 16:02:36 +00:00
8acf41.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9b2667.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
9b2667.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
9b2667.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9b2667.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9b2667.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
9b2667.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
19cf87.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
19cf87.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
19cf87.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
19cf87.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
19cf87.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
19cf87.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
79e697.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
79e697.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
79e697.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
79e697.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
79e697.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
79e697.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
81c381.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
81c381.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
81c381.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
81c381.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
81c381.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
81c381.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
87be85.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
87be85.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
87be85.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
87be85.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
87be85.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
87be85.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6154d4.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
6154d4.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
6154d4.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6154d4.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6154d4.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6154d4.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6273b1.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
6273b1.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
6273b1.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6273b1.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6273b1.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
6273b1.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
484344.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
484344.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
484344.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
484344.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
484344.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
484344.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a9a9f5.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
a9a9f5.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
a9a9f5.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a9a9f5.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a9a9f5.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a9a9f5.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a583c9.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
a583c9.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
a583c9.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a583c9.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a583c9.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a583c9.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c2a480.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
c2a480.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
c2a480.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c2a480.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c2a480.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c2a480.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c378ee.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
c378ee.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
c378ee.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c378ee.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c378ee.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c378ee.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e3d2cc.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
e3d2cc.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
e3d2cc.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e3d2cc.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e3d2cc.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e3d2cc.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00