dawn-cmake/test/tint/expressions/binary/mod/vec3-scalar/i32.wgsl.expected.glsl

24 lines
608 B
GLSL

#version 310 es
ivec3 tint_mod(ivec3 lhs, int rhs) {
ivec3 r = ivec3(rhs);
ivec3 rhs_or_one = mix(r, ivec3(1), bvec3(uvec3(equal(r, ivec3(0))) | uvec3(bvec3(uvec3(equal(lhs, ivec3((-2147483647 - 1)))) & uvec3(equal(r, ivec3(-1)))))));
if (any(notEqual((uvec3((lhs | rhs_or_one)) & uvec3(2147483648u)), uvec3(0u)))) {
return (lhs - ((lhs / rhs_or_one) * rhs_or_one));
} else {
return (lhs % rhs_or_one);
}
}
void f() {
ivec3 a = ivec3(1, 2, 3);
int b = 4;
ivec3 r = tint_mod(a, b);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}