39 lines
663 B
Plaintext
39 lines
663 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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half3 tint_acosh(half3 x) {
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return select(acosh(x), half3(0.0h), (x < half3(1.0h)));
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}
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void acosh_f56574() {
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half3 arg_0 = half3(1.0h);
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half3 res = tint_acosh(arg_0);
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner() {
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acosh_f56574();
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return float4(0.0f);
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}
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vertex tint_symbol vertex_main() {
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float4 const inner_result = vertex_main_inner();
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tint_symbol wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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fragment void fragment_main() {
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acosh_f56574();
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return;
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}
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kernel void compute_main() {
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acosh_f56574();
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return;
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}
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