dawn-cmake/test/tint/builtins/gen/var/all/bd2dba.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
void all_bd2dba(device int* const tint_symbol_1) {
bool3 arg_0 = bool3(true);
bool res = all(arg_0);
*(tint_symbol_1) = select(0, 1, all((res == false)));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(device int* const tint_symbol_2) {
all_bd2dba(tint_symbol_2);
return float4(0.0f);
}
vertex tint_symbol vertex_main(device int* tint_symbol_3 [[buffer(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_3);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(device int* tint_symbol_4 [[buffer(0)]]) {
all_bd2dba(tint_symbol_4);
return;
}
kernel void compute_main(device int* tint_symbol_5 [[buffer(0)]]) {
all_bd2dba(tint_symbol_5);
return;
}