60 lines
1.4 KiB
HLSL
60 lines
1.4 KiB
HLSL
struct strided_arr {
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float2 el;
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};
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RWByteAddressBuffer ssbo : register(u0, space0);
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float2x2 arr_to_mat2x2_stride_16(strided_arr arr[2]) {
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return float2x2(arr[0u].el, arr[1u].el);
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}
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typedef strided_arr mat2x2_stride_16_to_arr_ret[2];
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mat2x2_stride_16_to_arr_ret mat2x2_stride_16_to_arr(float2x2 m) {
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const strided_arr tint_symbol_1 = {m[0u]};
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const strided_arr tint_symbol_2 = {m[1u]};
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const strided_arr tint_symbol_3[2] = {tint_symbol_1, tint_symbol_2};
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return tint_symbol_3;
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}
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strided_arr ssbo_load_1(uint offset) {
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const strided_arr tint_symbol_4 = {asfloat(ssbo.Load2((offset + 0u)))};
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return tint_symbol_4;
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}
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typedef strided_arr ssbo_load_ret[2];
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ssbo_load_ret ssbo_load(uint offset) {
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strided_arr arr_1[2] = (strided_arr[2])0;
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{
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for(uint i = 0u; (i < 2u); i = (i + 1u)) {
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arr_1[i] = ssbo_load_1((offset + (i * 16u)));
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}
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}
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return arr_1;
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}
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void ssbo_store_1(uint offset, strided_arr value) {
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ssbo.Store2((offset + 0u), asuint(value.el));
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}
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void ssbo_store(uint offset, strided_arr value[2]) {
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strided_arr array_1[2] = value;
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{
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for(uint i_1 = 0u; (i_1 < 2u); i_1 = (i_1 + 1u)) {
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ssbo_store_1((offset + (i_1 * 16u)), array_1[i_1]);
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}
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}
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}
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void f_1() {
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const float2x2 x_15 = arr_to_mat2x2_stride_16(ssbo_load(0u));
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const strided_arr tint_symbol[2] = mat2x2_stride_16_to_arr(x_15);
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ssbo_store(0u, tint_symbol);
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return;
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}
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[numthreads(1, 1, 1)]
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void f() {
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f_1();
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return;
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}
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