68 lines
2.7 KiB
Plaintext
68 lines
2.7 KiB
Plaintext
; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 36
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %main "main" %tint_pointsize %tint_symbol %tint_symbol_2
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OpName %tint_pointsize "tint_pointsize"
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OpName %x_4 "x_4"
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OpName %position "position"
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OpName %tint_symbol "tint_symbol"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %main_1 "main_1"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "position_1"
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OpName %tint_symbol_3 "tint_symbol_3"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %main "main"
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OpDecorate %tint_pointsize BuiltIn PointSize
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OpDecorate %tint_symbol BuiltIn InstanceIndex
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OpDecorate %tint_symbol_2 BuiltIn Position
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OpMemberDecorate %main_out 0 Offset 0
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%float = OpTypeFloat 32
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%_ptr_Output_float = OpTypePointer Output %float
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%4 = OpConstantNull %float
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%tint_pointsize = OpVariable %_ptr_Output_float Output %4
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%uint = OpTypeInt 32 0
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%_ptr_Private_uint = OpTypePointer Private %uint
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%8 = OpConstantNull %uint
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%x_4 = OpVariable %_ptr_Private_uint Private %8
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%v4float = OpTypeVector %float 4
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%12 = OpConstantNull %v4float
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%position = OpVariable %_ptr_Private_v4float Private %12
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%_ptr_Input_uint = OpTypePointer Input %uint
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%tint_symbol = OpVariable %_ptr_Input_uint Input
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%tint_symbol_2 = OpVariable %_ptr_Output_v4float Output %12
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%void = OpTypeVoid
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%17 = OpTypeFunction %void
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%main_out = OpTypeStruct %v4float
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%22 = OpTypeFunction %void %main_out
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%float_1 = OpConstant %float 1
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%main_1 = OpFunction %void None %17
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%20 = OpLabel
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%21 = OpLoad %uint %x_4
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OpReturn
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OpFunctionEnd
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%tint_symbol_3 = OpFunction %void None %22
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%tint_symbol_1 = OpFunctionParameter %main_out
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%26 = OpLabel
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%27 = OpCompositeExtract %v4float %tint_symbol_1 0
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OpStore %tint_symbol_2 %27
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OpReturn
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OpFunctionEnd
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%main = OpFunction %void None %17
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%29 = OpLabel
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OpStore %tint_pointsize %float_1
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%31 = OpLoad %uint %tint_symbol
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OpStore %x_4 %31
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%32 = OpFunctionCall %void %main_1
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%34 = OpLoad %v4float %position
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%35 = OpCompositeConstruct %main_out %34
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%33 = OpFunctionCall %void %tint_symbol_3 %35
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OpReturn
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OpFunctionEnd
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