var<private> var_1 : u32;
fn main_1() {
var_1 = 10u;
loop {
var_1 = 20u;
if (false) {
var_1 = 30u;
continue;
} else {
var_1 = 40u;
}
continuing {
var_1 = 90u;
var_1 = 99u;
return;
[[stage(fragment)]]
fn main() {
main_1();