27 lines
521 B
HLSL
27 lines
521 B
HLSL
struct frexp_result_f32_1 {
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float fract;
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int exp;
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};
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struct frexp_result_f32 {
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float f;
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};
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static frexp_result_f32 a = (frexp_result_f32)0;
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const frexp_result_f32_1 c = {0.5f, 1};
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static frexp_result_f32_1 b = c;
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struct tint_symbol {
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float4 value : SV_Target0;
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};
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float4 main_inner() {
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return float4(a.f, b.fract, 0.0f, 0.0f);
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}
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tint_symbol main() {
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const float4 inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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