dawn-cmake/test/tint/bug/oss-fuzz/57795.spv.expected.glsl

49 lines
454 B
GLSL

#version 310 es
precision highp float;
struct S {
mat3 field0;
};
struct S_1 {
S field0[47][21][83];
};
struct S_2 {
vec3 field0[95][37];
};
struct S_3 {
S_2 field0;
};
struct S_4 {
ivec2 field0[56];
};
struct S_5 {
S_4 field0;
};
struct S_6 {
vec3 field0[13][18];
};
struct S_7 {
ivec2 field0[88];
};
void main_1() {
uint x_88 = 58u;
return;
}
void tint_symbol() {
main_1();
}
void main() {
tint_symbol();
return;
}